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Devlog
Version 0.3.1 Released
December 05, 2021
by
mj.Jernigan
Still trying to stabilize the lobby and game. Added Better handling of repeated lobby joins and exits. Reconnection is working for one use case. I currently do not know how to reliably simulate variou...
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The Wait is Finally Over!
November 18, 2021
by
mj.Jernigan
1
This is, essentially, the postmortem to a rewrite of a game prototype. After wrestling a few-hundred-too-many times with Phaser's lack of a standardized programming pattern (you have to use three patt...
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Waiting for Godot Firebase Lite
June 10, 2021
by
mj.Jernigan
After many months of mostly weekend programming, I have finally finished Godot Firebase Lite . Why does this matter to Send it Soccer? Well, Phaser was proving too dorky [technical term meaning it's a...
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Version 0.2.2 Released - Tackles!
January 04, 2021
by
mj.Jernigan
After a few long weekends (a third of it spent on art, it feels), tackling is finally here... and tripping... and foul and card calls. It's still free play, so you decide what to do about it all. Al...
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Version 0.2.1 Released - Bend It Better
December 15, 2020
by
mj.Jernigan
Yes, just a small update in terms of version numbers... but tons of changes behind the scenes to set up the future better. Changed Direction code redux with improved sensitivity to diagonals. Run and...
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Version 0.2.0 Released - Bending It
December 07, 2020
by
mj.Jernigan
Send it and bend it! There is still smoothing and tuning to do, but the fundamentals of bending are now here. Added Can now bend it! Left/right/up/down. I tried a different direction than first antic...
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Version 0.1.2 Released
December 04, 2020
by
mj.Jernigan
Just a couple of minor fixes I noticed while looking for other possible issues. Fixed Spectator player mode now working again if no choice was made. Can no longer steal host player's name. CHANGELOG...
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Version 0.1.1 Released
December 01, 2020
by
mj.Jernigan
After much ado with wasting time due to a lack of guides, the next build is finally out. Changes: The game should now resize to fill the screen on full screen Other minor changes CHANGELOG...
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It Lives! - Version 0.1.0 Released
November 26, 2020
by
mj.Jernigan
As promised, after the first release that was just a proof of P2P browser code I built for the New Mexico Game Jam, this second release is a playable game. Mind you, a very very very very minimal gam...
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CHANGELOG
November 26, 2020
by
mj.Jernigan
1
All notable changes to this project will be documented in this file. The format is based on Keep a Changelog , and this project adheres to Semantic Versioning . Unreleased Todo Everything! Tons more a...
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