Version 0.2.1 Released - Bend It Better
Sendit Soccer » Devlog
Yes, just a small update in terms of version numbers... but tons of changes behind the scenes to set up the future better.
Changed
- Direction code redux with improved sensitivity to diagonals.
- Run and sprint are now 20% faster to move a bit beyond sim and into arcade (original plan).
- Increased sprint time from 3 seconds to 4 (2 while dribbling).
- Minor menu changes. Can't start a game until at least one player chooses a team (yeah, bummer eh?, I thought a camera on a lonely soccer ball was pretty zen -- especially with several players watching).
Fixed
- Kicking direction from standing always works correctly now. Why are the dumbest mistakes always the hardest to find?
- Prevent arrow key repeats from scrolling the page when not fullscreen.
- Start with sprite 0 instead of 1 from standing.
Files
public.zip Play in browser
Dec 15, 2020
Sendit Soccer
Multiplayer browser game with oomph!
Status | In development |
Author | mj.Jernigan |
Genre | Sports, Simulation |
Tags | 2D, Arcade, Football, Multiplayer, p2p, Pixel Art, Soccer, Top-Down, world-cup |
More posts
- Version 0.3.1 ReleasedDec 05, 2021
- The Wait is Finally Over!Nov 18, 2021
- Waiting for Godot Firebase LiteJun 10, 2021
- Version 0.2.2 Released - Tackles!Jan 04, 2021
- Version 0.2.0 Released - Bending ItDec 07, 2020
- Version 0.1.2 ReleasedDec 04, 2020
- Version 0.1.1 ReleasedDec 01, 2020
- It Lives! - Version 0.1.0 ReleasedNov 26, 2020
- CHANGELOGNov 26, 2020
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